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howto:remote_viz [2019/05/22 10:20]
ccrosby [Getting a Virtual Desktop on a compute node]
howto:remote_viz [2019/07/19 14:15]
ccrosby [Getting a Virtual Desktop on a compute node]
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 Now launch the VNC server: Now launch the VNC server:
 <​code>​ <​code>​
-/​apps/​chpc/​compmech/​TurboVNC-2.2.1/​bin/​vncserver :1 -depth 24 -geometry 1800x1000 ​+/​apps/​chpc/​compmech/​TurboVNC-2.1.2/​bin/​vncserver :1 -depth 24 -geometry 1800x1000 ​
 </​code>​ </​code>​
 Use a resolution that fits your display. ​ Make note of the compute node hostname. Use a resolution that fits your display. ​ Make note of the compute node hostname.
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 === Notes on OpenSWR ===  === Notes on OpenSWR === 
-Historically,​ Mesa software rendering has been a way of getting OpenGL-enabled software to work, albeit very slowly, on hardware without dedicated graphics-processing capabilities. ​ However, the [[http://​www.openswr.org|OpenSWR]] framework makes full use of the sse and avx capabilities of modern CPUs to produce good rendering performance. ​  The alternative [[https://​www.mesa3d.org/​llvmpipe.html|LLVMpipe] implementation ​has similar performance,​ and is available by default.+Historically,​ Mesa software rendering has been a way of getting OpenGL-enabled software to work, albeit very slowly, on hardware without dedicated graphics-processing capabilities. ​ However, the [[http://​www.openswr.org|OpenSWR]] framework makes full use of the sse and avx capabilities of modern CPUs to produce good rendering performance. ​  Recent versions of the alternative [[https://​www.mesa3d.org/​llvmpipe.html|LLVMpipe]] implementation ​have similar performance,​ and the ''​apps/​chpc/​compmech/​mesa/​19.0.4_swr''​ module defaults to LLVMpipe, because it supports more recent OpenGL features.
  
/var/www/wiki/data/pages/howto/remote_viz.txt · Last modified: 2019/07/19 14:15 by ccrosby